Have an idea on how to create or improve a mobile or web app, but been frustrated trying to communicate it to others?
Enter Sketch. Unlike the bloated tools it replaces (see: Photoshop, Illustrator), Sketch is a simple, powerful design tool made specifically for those who design for screens. It has captured the UI/UX design world by storm—designers worldwide, including at leading companies like Google and Facebook, have already made the switch.
Why should you, the non-designer, care? Sketch lets you express your product ideas visually, with very little work. You’ll be able to vividly share your concepts with potential customers, collaborators, and investors.
In this hands-on class, we will take you from knowing nothing about design to creating your first clickable prototype and loading it on your mobile phone within 2 hours. (PS: While this class doesn’t assume any design background, existing UX/UI designers who want to make the switch to Sketch are most welcome.)